pyrephox: (Default)
Pyrephox ([personal profile] pyrephox) wrote2005-04-20 01:59 pm

[Call of Cthulhu] Character Concepts

This is for the three of my players to chat about character concepts with me and with each other. My requirements:

1. Reasonably in-period. The game will be set in 1889, in London, in the previously mentioned neighborhood. Nearby things of note are the Imperial Gas Works, two churches, the Great Eastern Station for the rails, and a workhouse in the poor area of the neighborhood. It can also be assumed that there's a local alehouse, a nearby brothel of some dubious sort, a gaming hall, and various shops and markets.

2. Connected characters. I'd like, if possible, for you three to come up with characters that know and at least tolerate each other, and can work together. If you can't work it out, I can work with that, but some familiarity at the first will probably work in your favor.

Other than that, have fun. Play around with concepts...I'll give whatever feedback you want, and then we'll get together on Saminga for rules explanation and campaign talk sometime in the next few days.

[identity profile] cpip.livejournal.com 2005-04-20 06:35 pm (UTC)(link)
I have a number of ideas, from Hellfire Club-esque Nobleman to Stolid Barkeep.

[identity profile] fadethecat.livejournal.com 2005-04-20 07:20 pm (UTC)(link)
Same here. I'm also, er, leaving on a road trip in a few hours, so I'm going to be offline for a few days. To avoid holding things up, I'm happy to make a character who fits in with the other two as soon as I can get back online. I have a slight preference for upperclass with slumming, if only because then I wouldn't feel obliged to try my hand at Victorian-era lower-class slang, but I can quite cheerfully go either way.