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Visited with a friend last night. We went out, ate at a Chinese buffet, then went back to his place to watch 'Miracles'. I had forgotten just how damned /disturbing/ that show is, which is why I was up most of the night, tossing and turning and thinking strange thoughts. But that's okay, for there's a virtue in strange thoughts, no matter how dark.
Less so in the persistent image of a strange, distorted face following me into sleep. Rrr.
Happy St. Pat's Day to all! How's the Friday treating you?
Less so in the persistent image of a strange, distorted face following me into sleep. Rrr.
Happy St. Pat's Day to all! How's the Friday treating you?
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Hoshi: "This Friday is OK, but doomed to being uneventful."
This has been another episode of "You Asked For It!"
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(Anonymous) 2006-03-17 07:25 pm (UTC)(link)Hey, apropos of not much, I was thinking about MMORPG's this morning on the bus -- I blame you! ;) -- and I figured out what really bugs me about them: You can't win them.
When I play games, I like to win. It's not essential, I can still have fun if I lose but it's nice. For me, games are a nice vacation from the complexities and gray shades of real life. Whether it's Crazy Eights or Axis & Allies, or even an RPG, I want to know who wins and who loses.
In most CRPG's you get to be a hero. You play somebody who matters. In MMORPG's you're just one mook in a huge crowd of mooks. Nothing you do matters. Even in games like Dark Age of Camelot or Guild Wars where players compete for territory there are continual resets, so if something you did one night should matter it will probably be washed away the next night.
In an MMORPG, I don't matter. At least when I'm playing Neverwinter I'm the star. Basically, I guess I'm saying that I want to have a big swollen head when I play a computer game. Huh. That makes me a closet megalomaniac, I think...
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