This is for the three of my players to chat about character concepts with me and with each other. My requirements:

1. Reasonably in-period. The game will be set in 1889, in London, in the previously mentioned neighborhood. Nearby things of note are the Imperial Gas Works, two churches, the Great Eastern Station for the rails, and a workhouse in the poor area of the neighborhood. It can also be assumed that there's a local alehouse, a nearby brothel of some dubious sort, a gaming hall, and various shops and markets.

2. Connected characters. I'd like, if possible, for you three to come up with characters that know and at least tolerate each other, and can work together. If you can't work it out, I can work with that, but some familiarity at the first will probably work in your favor.

Other than that, have fun. Play around with concepts...I'll give whatever feedback you want, and then we'll get together on Saminga for rules explanation and campaign talk sometime in the next few days.

From: [identity profile] pyrephox.livejournal.com


They produced and refined coal gas for power. Gas lamps, gas street lights, and all that happy stuff. It's basically a big honking factory. Lower class men and women in the area find it to be the primary mass employer, albeit at scut wages.

From: [identity profile] pyrephox.livejournal.com


Here's a woodcut of part of the factory. (http://www.ingenious.org.uk/See/Tradeandindustry/FuelandPower/?target=SeeLarge&ObjectID={96FA9C27-17D5-3E57-B7E8-0CA7151B1B38}&viewby=images)
.

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