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([personal profile] pyrephox May. 17th, 2005 02:44 pm)
Hmmm, stuff.

Not much stuff to talk about. I'll be housesitting at a friend's for this week, so not a lot of internet time. But, on the bright side, she's got lots of DVDs, including alllllll of Buffy. And, of course, a cat. I get to play with a cat for a whole week. It will be fun. And then there will be DOOM.

I've been playing Morrowind, again. I've started up a custom fighter-mage. She has much love for her sword and her Fireball spell, and has already started having more success buying up the happy alchemy skill. Alchemy skill is filled with rocking. It just is. Although I've yet to figure out the point of making, say, paralyze potions. I sure as heck don't want to drink them, and I don't think you can use them on enemies. Really, the guy trying to bash your face in is unlikely to just stop and drink something that you offer him.

There is a downside to swords, though. My monk used hand-to-hand. Not only does it not get damaged, but it goes for fatigue first. Fists don't do a lot of damage, but once you've beaten someone into falling down, you can simply bash them into a bloody pulp. It's useful. Swords, on the other hand, do more damage, but don't knock people down.

...axes are just scary. Met this bandit chick in one of the caves with an axe. Two-hit kill, and the first hit knocked me face first into the dirt. Very sad. I should probably go find more ghosts to beat up before taking on the live things.

From: [identity profile] pyrephox.livejournal.com


I like plot! Actually, if I were going to point out one thing, and one thing only, that is a downer with the game, it's that most of the NPCs are so...lifeless. They're just kinda there. All of them have names, and jobs, and I like the system of interacting, but it just doesn't feel like they spent much time thinking about who they are. Even the important ones.

But yes, STUFF! I like climbing on rocks, and swimming. Except for slaughterfish. Painful little fishies.
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