INSC and Stuff
INSC seems to be off to a good start. Need more demons, but the angelic apps I've gotten have just been so fun that I can't resist approving them. Perhaps we'll get a few more to round out the game. Or, if not, I may open up a couple of demon/Hellsworn-only slots even after we reach eleven players.
School is likewise off to a good start. I am enjoying my class, and I adore my professor beyond all reason. She is just so very, very neat. And funny! She tells stories, and she's just so very enthusiastic and engaging. I want to be like her when I grow up! :D It's going to be a lot of work, though. But the class is so interesting, I just don't mind.
On more personal notes, I'm feeling rather down, and kind of lonely. But there's not much that I can do about that, so it's largely ignored. Besides, I have Morrowind, which helps with all manner of loneliness. (I hate warhammers. Why, oh why, must they hit me with war hammers?)
School is likewise off to a good start. I am enjoying my class, and I adore my professor beyond all reason. She is just so very, very neat. And funny! She tells stories, and she's just so very enthusiastic and engaging. I want to be like her when I grow up! :D It's going to be a lot of work, though. But the class is so interesting, I just don't mind.
On more personal notes, I'm feeling rather down, and kind of lonely. But there's not much that I can do about that, so it's largely ignored. Besides, I have Morrowind, which helps with all manner of loneliness. (I hate warhammers. Why, oh why, must they hit me with war hammers?)
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I tend to wack the guy on top first, then go down and just attack the ones below and then run up top and stand on the table. They seem to only be able to get at you one at a time up there. Summon a nice daedric weapon and wack heads chuging potions as needed. (The other way I've don it is via shelling out a pile of money for a really EVIL aoe poision enchantment on an amulet. Didn't do a lot of damage per tic but, had a long duration and huge area. Blast everoyne with the spell, go invisible, and wait for them to die. Of course that character had already sold a few glass items to the Scamp so I had the money to blow.)
As for the murder charges, a good chamelion or invisiblity potion helps out there. Once you get back to the Imperial Guard who gave you the mission he clears your name, so its just a matter of staying out of sight while you run to him. I find chamelion is more usefull for this since opening doors and the like doesn't break it.
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I'm only level 8 or 9 right now. I may leave the 'little bloodbath' back for a bit, and go beat up on bandits and ghosties. (Those Spectral Dwemers are a pain in the frickin' keister!)
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Regardless, I tend to go for Hlaau. It may make it harder for me to advance if I'm not focusing on those skills, but they have the best location for your stronghold (Just outside Balmora, along the river, just up the hill from Hla Oad. Look, boat or silt strider home!)
Redoran stronghold is Northwest of Ald'ruhn and Southeast of Maar Gan, and the Telvanni is out in the middle of nowhere on the east coast, northish of the Erabenimsun Camp.
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I had to use a couple of Big Nasty scrolls to take out that hammer-wielder before he could squash me into little bits, and then I smacked down the rest with little problems, and outran the guards to the Imperial Guard. Mmmm, nice ring. Very nice ring.
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Veeery nice ring. ^_^ I loves that ring, I do!