pyrephox: (Default)
( Jan. 13th, 2006 10:24 am)
My own commentary in parentheses.



Ten Top Trivia Tips about Pyrephox!



  1. If you drop pyrephox from the top of the Empire State Building, she will be falling fast enough to kill before reaching the ground! (Please don't try this at home, kids! Pyrephox is an endangered species.)

  2. Pyrephox can jump up to sixteen times her own height! (Only when startled.)

  3. Pyrephoxology is the study of pyrephox. (Degree programs available in many fine fictional universities. There's also a more intensive personal program, but it's harded to get into.)

  4. The National Heart Foundation recommends eating pyrephox at least three times a week. (...yeah, I wish.)

  5. Pyrephox has three eyelids. (The third is over my brain-eye that lets me see into the future.)

  6. More people are killed by pyrephox each year than die in aeroplane accidents. (But you can't prove any of it.)

  7. The patron saint of pyrephox is Saint Eugenie. (She does devotions. It's very cute.)

  8. By tradition, a girl standing under pyrephox cannot refuse to be kissed by anyone who claims the privilege. (...I don't think anyone has ever actually tried this, and damnit, why doesn't the tradition involve kissing me?)

  9. Pyrephox can clean her ears with her tongue, which is over thirty-nine inches long! (When not in use, it rolls up into a patch under my jaw.)

  10. Pyrephox can squeeze her entire body through a hole the size of her beak. (Luckily, she has a very big beak.)




I am interested in - do tell me about



pyrephox: (Default)
( Jan. 13th, 2006 01:32 pm)
- I feel strange today. Restless and tingly, like there's something Important that I should be doing.

- Can't fill out my FAFSA until I do my tax returns. Dear god, they want a lot of information.

- Got my loan money. Yay loan money.

- No school Monday, which is good.

- Game tonight, which is very good! I will enjoy it, although I'm starting to run out of ideas. Will probably transfer the GM seat to another player in a couple of months. One of us has a homebrew he'd like to test, and I'm looking forward to playing again.

- Other gaming: When shall other gaming be? Dragonlance? Cyberpunk?
...because I'm weird and twisted, and had /very/ strange dreams, I'm once again thinking about gaming in Silent Hill. There are, however, a few problems with it. One, Silent Hill is a very intimate experience: there is usually /one/ protagonist, who faces horrors dredged out of their own subconscious fears, and neglected sins. Whether or not other people can see these, or see the /same/ things, is part of the mystery of it all. So, it would almost have to be a one-on-one game...unless...

The entire party shared the same sin. Think about 'I Know What You Did Last Summer' and genre films like that. A group gets together, and commits some terrible crime, swearing each other to secrecy, then, later, they are drawn back to face the sin jointly committed. Okay, so it goes against, "The sins you do two by two, you must pay for one by one," but it allows group play.

Secondly, establishing What Is Silent Hill.

The easy answer: A New England tourist town, popular during the summer, nearly deserted in the winter except for die-hard locals. It's on the shores of a large, artificial lake, and has had difficulties with drug activities (notably an odd opiate variant called White Claudia). The history of the town is occassionally strange, with rumors of ancestral Indian holy places, cults, and disappearences of people throughout the years, but rarely enough to seriously worry police. It's a tourist town...the population is somewhat transitory anyway. There's a hospital, an amusement park, a nice bed and breakfast as well as a dozen other standard hotels, and quite a few of the kitschy tourist shops that open only in the season. Many of the people who come there marvel at the quiet serenity of the place.

The true answer: Silent Hill is a place where the Otherworld and our world merge and meld. Ancient gods and entities still brood in the air around it, and through the events of a cult and a half-human child named Alyssa, this ancient power has been shaped into a powerful force of punishment and absolution. Silent Hill is a powerful place, calling those who have hidden sins, and forcing them to confront their deepest horrors. It is not a malicious force, as humans understand malice, but it is entirely unforgiving...fail to survive and confront your darkest self, and you will die. In addition to just (!) that, there are also people who have used occult powers to try and harness or direct the power of Silent Hill for their own benefits, or against their enemies. These cultists can turn Silent Hill into an actively hostile and destructive force for a limited time, even if you are innocent, or have already faced Silent Hill's tests.

Characters )

More later.
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