pyrephox: (Default)
([personal profile] pyrephox Aug. 1st, 2006 09:13 am)
Wow.

That was possibly the most depressing dream that I can recall having.

A distant mining planet where my father and his workers gathered and shipped supplies. Contact is cut off, so my mother takes me and my two younger siblings to track him down. The camp is severely depleted, people have gone missing. Turns out they're being eaten by the native critters. Fighting ensues. To try and solve the problem, we make our way up into the frozen mountains where an oracle-type called Bacchus is supposed to reside. He is very much in the Bacchus way, complete with the togas and the wild, dangerous party. Every one of us is offered the choice of boons...and my mother's boon traps me into a life with the exiled native Prince of Mars, a handsome young man who is currently in a magical coma. Cue his waking, a wealthy but shallow and abusive life, and a fast forward to when I am older, vain, callous, and terribly, heartrendingly lonely.

And even in the dream, I can't find any way to stop it.

From: [identity profile] dreadmouse.livejournal.com


That's the sort of night which leaves me in a dreadful mood the following morning. You should get your subconscious working on your Planescape sequel instead. That would probably be just as disturbing but hopefully more fun.

From: [identity profile] pyrephox.livejournal.com


Sadly, that's my /conscious/. I've had dialogue trees spiraling through my head for the last three or four days.

From: [identity profile] pyrephox.livejournal.com


Not yet. Because the more I write down, the more tempted I would be to fire up NWN and try and do something with it.

AND THAT WAY LIES MADNESS.

From: [identity profile] dreadmouse.livejournal.com


No, see, what you do is write it all down so you're ready for NWN2. The scripting tools will be so much easier and more intuitive that programming your opus will only halfway drive you frikkin' insane take a moment or two to complete! See? ;)

Slightly off-topic, you know what I would love to see in a CRPG? Npc's that would actually leave you or even attack you if you ticked them off enough. It always struck me as very odd and genre-busting to have a paladin Npc staring over my rogue's shoulder as I cracked the lock to get into somebody's house, to pick a random example.
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