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([personal profile] pyrephox Aug. 16th, 2006 02:32 pm)
Transcribing is so damned boring. BLEH. What's worse is that I'm pretty good at it, too, so it's not even thinking-required, but at the same time, I can't do something else and do this at the same time.

EDIT: DAMN IT, MAN! YOU STOPPED ASKING QUESTIONS THREE PAGES AGO! Why are you still TALKING? Why are you still RECORDING? ARGH!

Also, for NWN players, 'Runes of Blood' is a REALLY good module. It's a fullbodied campaign, that goes from level 3 to, I think, 14, has TONS of side-quests, options for good /and/ evil characters, some romance options, treasure troves that specialize to your class and alignment, and a rich, interesting world with adequate, if not brilliant, NPCs. I recommend it highly if you want an adventure that's got a whole lotta meat.

And yay, I don't have to dress up for the meeting tomorrow. Life has become better.

From: [identity profile] dreadmouse.livejournal.com


I just loaded up the 3rd main quest, Hordes of the Underdark. I've only put a couple of hours into it but, so far, I say "blech."

From: [identity profile] pyrephox.livejournal.com


It's a cheesefest, if you like those, and they made more of an effort with it than they did with the original modules, that's for sure. But it's still not very deep or interesting.

Ditch it for Runes of Blood! :D

From: [identity profile] cpip.livejournal.com


The main quests done by the Bioware folks are total crap. I can't believe it's the same company that did Planescape: Torment, or the Baldur's Gate series.

SoU/HotU are better than the original base campaign, but that's NOT saying much at all.

Fortunately, there are better writers out there.

From: [identity profile] pyrephox.livejournal.com


Sad, but true. Especially for the first campaign, the writers were just phoning it in. Not to mention substandard stuff like single-henchman only, not being able to tweak your hench's inventory or interact with them outside of a couple of very constricted subquests, etc. Which is sad, because the IDEA of the campaign was a good one...you could have gotten some dynamite subquests out of the plague-city, and secret cults, and so forth.

From: [identity profile] dreadmouse.livejournal.com


I was looking at some of the NWN2 previews and I was heartened to hear that some of the staff of Torment was involved in the storyline. I hold out hope!

From: [identity profile] mindelemental.livejournal.com


Agreed about the original campaign. Thank heavens for the game's moddability.

Does Runes of Blood require the expansions?

From: [identity profile] dreadmouse.livejournal.com

[Minor Spoiler]


As per your recommendation I started Runes of Blood last night. I haven't gotten far at all; I've just entered the maze.

I must admit that I was a little disappointed with the start. When I read that I would awake, totally unequipped, in a villainous torture chamber I was expecting (and hoping for) a truly desperate situation that I would have to struggle to escape from.

Instead, the very first thing to happen was conversation which amounted to "Hey, I've got a lockpick and I'm sneaking out right now. Wanna come?" I felt a bit let down. I'm not going to let that stop me from playing on, however.

From: [identity profile] pyrephox.livejournal.com

Re: [Minor Spoiler]


*laughs* Yes. The beginning is not the best, although sneaking past the guard was kinda fun. Also, searching your cell THOROUGHLY, and talking to your fellow prisoners can be a good idea!

From: [identity profile] dreadmouse.livejournal.com

Re: [Minor Spoiler]


Sneak... past....?

Huh.

I suppose I could have done that, couldn't I? Honestly, I just wanted his sword, so I took it. Well, I tried to, anyway. They wouldn't let me loot the body. Harumph!

From: [identity profile] pyrephox.livejournal.com

Re: [Minor Spoiler]



I'm playing a Rogue. I sneak past /everything/ that I cannot reliably sneak attack.

And yeah. Much like the regular campaign, the bodies don't drop what you think they should drop...like their blasted weapons and armor. There are some you can use around, though. :D

From: [identity profile] dreadmouse.livejournal.com

Re: [Minor Spoiler]


I'm playing a rogue-2/fighter-1 who is extremely unhappy about being kidnapped and is eager to share the rage.

From: [identity profile] dreadmouse.livejournal.com

Re: [Minor Spoiler]


Most of my characters end up playing very similarly in these games no matter what class I choose; polite and persuasive NG. This time I'm trying a more direct and unsubtle approach with ranks in bluff and intimidate instead of persuade. I started off as CG, we'll see if I stay there or not.

(Did you see the new module available for download at the Vault? It was supposed to be a new premium module but now it's free. I downloaded it, but haven't had the chance to load it up yet.)


From: [identity profile] pyrephox.livejournal.com

Re: [Minor Spoiler]


I played Chaotic Neutral for...about half of the module, I think. I just made CG a few subquests ago, and that's largely because while my character was/is a cheerfully greedy gal, she's not going to cause people problems unless there's money in it for her. And thus, she saved several people along the way, just because it wasn't out of her way, and her alignment edged up towards Good. Now, due to circumstances, she's also starting to edge towards Neutral on the Chaotic-Lawful spectrum.
.

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