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([personal profile] pyrephox Sep. 23rd, 2006 04:07 pm)
I have just picked up Blue Rose, which does an excellent job of adapting 'romantic fantasy' tropes to the D20 system. I confess that I don't like all of it, but what I do like is easily ported to standard D&D, leaving what I don't like behind. And it makes me think about a campaign:

The mysterious death of the Queen's Own and her Companion while returning from a diplomatic visit to King Tremaine of Hardorn has imperiled the Alliance created during the Mage Storms. Although the Herald's body was found, unmarked in the deep snows, the sensitive papers she was carrying have disappeared, provoking nobles of the Valdemarian Court to accuse Tremaine himself of manufacturing the death with sorcery. Meanwhile, Iftel is once again withdrawing into its own borders, resisting attempts to cement its relationship with the Alliance, and challenges to Solaris' reign in Karse are rising, particularly among the military and Gift-fearing populance as more foreign people and trade begin to enter the mountainous region. To make matters just a little more complicated, the new border settlements of northern tribes and k'Valdemar Vale are at the center of increasing resistance from Valdemar's citizens, who worry about foreign influences and goods damaging their own quality of life.

And, of course, with the spell protecting Valdemar from the Mage-Gifted finally gone, the Heralds are finding their resources are strained dealing with rising numbers of unscrupulous hedge wizards and blood sorcerers, eager to use their wiles on the magic-poor citizens of the country...

From: [identity profile] pyrephox.livejournal.com


Valdemar is really a /lovely/ world for RPGing, but sadly, very few of the RPs I've seen that are based in it exploit that potential. Instead, they're filled with Herald trainees moping about how misunderstood they are and macking on each other.

From: [identity profile] onlyonechoice.livejournal.com


Dang, I say. Dang.

Because you're right that it's a good world for RP. The tough part is that Heralds don't travel in "adventuring parties" really, so it's tough to make a party of Heralds.

From: [identity profile] pyrephox.livejournal.com


Which is why the time of the Alliance is such a perfect setting! Because you don't need /just/ Heralds. You've got Changebeasts roaming half the known world, still, and the Taledrayas and the Shin'a'in have the most experience with those little nasties, Hardorn has more changebeasts than /anyone/, because they got hit nasty-hard by the Storms, and their interior structure is in tatters.

The perfect set-up for a campaign: In a gesture of goodwill, the Alliance has dispatched teams of its members to Hardorn, with the support of Tremaine, to help the citizens get back on their feet, try and undo the worst of the damage that Ancar dealt to the land and its people, fight changebeasts, and keep an eye on Tremaine and his people in case anything...unpleasant happens. It's a setup which can justify almost /any/ combination of characters, include action and political hijinks, and be fun to play.

From: [identity profile] onlyonechoice.livejournal.com


Should you ever run something like this online, please do consider my puppy eyes blinking solefully at you :)
soaringdragon42: (Default)

From: [personal profile] soaringdragon42


No one said you had to run it in the current time either. Imagine a setting back during the time of the initial Mage Wars. Oh, to be a griffon flying in the same wing as Skandrannon! :D

From: [identity profile] pyrephox.livejournal.com


That time period doesn't have much interest for me, I must admit. :D And one of the big things would be finding ways to get the canon characters out of the PCs' way, either through death of Urgent Business Elsewhere.

From: [identity profile] dreadmouse.livejournal.com


I enjoyed many of the Valdemar novels, though I haven't read them all. I think my favourite character of the bunch is probably Kerowyn. The Herald's themselves are just a little too perfect and shiny for me to fully believe in. I tend to savour a little more grit in my fantasy.

From: [identity profile] amethystjade.livejournal.com


Now I think I have to read some of the Valdemar novels. I've only read Lackey's urban fantasy.

From: [identity profile] pyrephox.livejournal.com


Some of them are pretty good. They get formulaic quick, but she does good worldbuilding, even if her characters and plots aren't terribly solid.

From: [identity profile] amethystjade.livejournal.com


Well, yeah. Even as I enjoy her work, I know she's not the best writer. But she's entertaining.
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