pyrephox: (ranting)
([personal profile] pyrephox Dec. 18th, 2006 04:01 pm)
Look people. D&D 3.5 is crunchy. It has classes, it has levels, it uses abstract hit points rather than the ever-so-popular 'damage track'. There is a fair amount you can critique it on. But please stop making things up to complain about when they're not accurate.

I can't make a stealthy, lightly-armored fighter!

Yeah you can. Pretty damned easy, and without using anything not found on the SRD online. Will your lightly-armored fighter be /as/ stealthy as a stealth-oriented rogue? No. But on the other hand, your stealthy rogue cannot switch out his leather armor for chain mail and shield and proceed to kick ass in the daylight, either.

Just about any character concept for a high-fantasy type character can be made in D&D 3.5, as long as you take into account that 1st level characters are not going to be terribly experienced and invicible. If you want to make a disgraced general as a character? Lobby your GM to start the game at 7th or 8th level instead.

And stop complaining about the damned alignment system already. Thank you.

From: [identity profile] cpip.livejournal.com


But OMG ALIGMENT IS TEH AWFUL AND IT STRAITJACKETS MY CHARACTER CONCEPT OMG OMG OMG. And classes are bad because they have restrictions and real people don't have restrictions and a skill system is the only option that calculates exactly how many picoseconds you've spent in training and practice and let's have a hit location with extensive and elaborate critical hits except no because combat is old-fashioned and any RPG that involves actual combat is purely to cater to vicious hack-and-slashers who can't roleplay REAL characters anyway.

Have I covered all the normal objections? Did I miss anything? I'm sure I did.
.

Profile

pyrephox: (Default)
Pyrephox
Powered by Dreamwidth Studios

Style Credit

Expand Cut Tags

No cut tags