So, I'm playing the campaign, and really getting into it (the characters are actually very well done for the most part, although one is an utter prat who I don't really want in my party very much...and it's not the Evil character, either), when I notice that one of the characters is missing from my party.

Huh, I think. Maybe it's a plot thing, since I know one is coming up for her. So I grab the Paladin, get worried at (because the Evil character is making passes at me), and move on. Go through a world transition...er, hey. Wasn't there a paragon of good and law here just a second ago?

...and why do I still have that other character's familiar tagging along...why do I have TWO of those familiars? Realization dawns. DAMNIT! The familiars are eating my companions!

And yes, they are. Occassionally, when you have a familiar in the party, there's a bug that will kick a companion out of the party for the familiar and that companion just disappears and you can't access it at all, ever. This CAN break plot events. So, I had to replay three hours of game from my last save with non-eaten party members.

BLARK.

From: [identity profile] pyrephox.livejournal.com


*cackle* Okay, the MC/Sand story was /lovely/, although sadly spoilery, and it does make me realize that I'm nowhere near as far in the game as I had thought.

From: [identity profile] usekh.livejournal.com


Clearly you need to feed them more :)

From: [identity profile] cpip.livejournal.com


Ick. No patch for it yet, I take it?

From: [identity profile] aerlorn.livejournal.com


Ack! No cookie for NWN2! Bad game! Make it go sit in a corner.

From: [identity profile] pyrephox.livejournal.com


Tempted! But addicted. So addicted. The just-about-required Trial sequence was actually really engaging.../and/ you got to trade prolonged barbs with the other counsel, which was just fun.
.

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