Okay; if you're interested, please indicate that you are also interested in doing side RP, and intend to do so. If no one is interested in that, then I won't give out as much setting information, since I'll be the only one running the scenes. Also, please comment to this entry giving at least one very brief idea or concept. (If you don't know the system, then let me know what type of game you're looking for: combatty, investigative, political, so forth.)



Character Generation Guidelines:

Chargen + 25 XP to spend for Changelings, +40 XP for Mortals.
All Kiths and Seemings allowed (Kiths: Beast, Darkling, Elemental, Fairest, Ogre, Wizened. If you're not familiar with the system, get with me on details.)
Only Seasonal Courts or Courtless, no dual-kiths. (Courts: Spring, the Court of Desire; Summer, the Court of Wrath; Autumn, the Court of Fear; and Winter, the Court of Sorrow).
Changeling durances should be a maximum of 50 years.
You may have pledges defined at the beginning of the game.
You may have an entitlement.
You may make two characters, but your first and second cannot have any close relation (not members of the same motley, entitlement, or family).





Setting Stuff

The main freehold of NYC is accessed through the Statue of Liberty, in a maintenance door towards the back. The keeper of the freehold (and Master-at-Arms for the Council) is a Wizened Oracle who calls herself Libertas. A member of the Winter Court, she is rarely seen unless summoned by the shedding of blood on the statue's base, or at the ceremony for the changing of the Seasons. The freehold was moved to the statue after 1905, in a massive collaborative effort by the Lost of NYC to hack away and clean the Hedge in that area after the opening of the subway system a year earlier encroached upon the hidden areas the Council was previously using. After hours, the Lost know of a hidden dock on the West Side where Charon, a Winter Court Waterborn Elemental runs a rickety shuttle boat from his decrepit shack. The previous freehold can still be accessed through the doorways and reflective surfaces of the BMT Jamaica Line, near the Alabama Avenue station. The Thorns have reclaimed much of the once grand refuge, but the Old Brooklyn Court is still a popular destination for the Lost who wish to settle differences in Hedge duels, or make public pledges of great duration or seriousness.

Each Court also has its own freehold, and the Courtless of NYC have created a open refuge in the Hedge for any Changeling who will pay the cover price. Spring Court is held at the New York Stock Exchange; any door in the area will get you there. Summer Court has been held at the Bowery Mission for over a hundred years, although the Court periodically sends out crusades to tame and cut freeholds out of the Hedge in other places just to prove that they can. The Iron Arrow only occupies these new freeholds for a few months before returning to its far more comfortable court. Many Hollows of the Lost throughout the city can be traced back to these little expeditions. Autumn Court is located in the New York Public Library, down a twisted and frightening set of Hedge stacks…those who seek out the freehold without an Autumn guide rarely return. Winter Court has been located in Kennedy Airport for the last 45 years, under the philosophy that there's no better place to hide than somewhere everyone is a stranger. Since the September 11 attacks, there have been those in Winter who have strongly lobbied for the movement of the Court to the area around the fallen towers, but the motion has met considerable resistance among other courtiers for various reasons.

The season has just changed to Summer, and Jabari Lehmkuhl, the Wizened Soldier leader of the Summer Court, has taken his place as Chairman. Outgoing is Agnes Martin, the Ogre leader of Spring. The current leaders of Autumn and Winter are Jakub the Whisperer and Bishop McMahon, respectively. The 'leader' of the Courtless, in so far as such a disparate group can have a leader, is Karin Bovill, an outspoken Windwing Beast who has a street gang of angry young changelings calling themselves the Carrion Crows at her command. The Crows and the Courts have periodic conflicts, but so far have not reached any fatalities. Still, Lost involved with a court must prepare for harassment or the payment of 'dues' when they venture into the Bronx neighborhoods that the Crows circle.

The Hedge of New York is a sprawling, fantastic, and dark cityscape, overgrown with hungry Thorns, and infested with the Mad Lost, and several enterprising groups of privateers, eager to snatch up Changelings and sell them to the Goblin Market, or back to their Keepers. The hobgoblins of NYC have an almost uniformly mechanical look to them, hulking beasts of rotting silver or scuttling abominations of flesh and gold that feed gladly on unwary changelings or the occasional human who enters the Hedge. There are several Goblin Markets throughout the Hedge; they move through various campsites based on the season, finding their way through the bewildering paths with far greater ease than the average changeling. Spirits dwell here as well, the very ground animate and often hostile to the treading of mortal or semi-mortal feet. At one time, the Hedge-correspondence to Broadway was a relatively safe harbor for Lost, for the spirit of Broadway was in a neutrality pact with the courts; since its disappearance, however, the garish and poisonous gardens there have become prime hunting grounds for privateers and even, it is rumored, a True Fae.

From: [identity profile] usekh.livejournal.com


I am interested in side-rp but more as a participant than running it.

As for character, not quite sure. Anything you are looking for?

From: [identity profile] pyrephox.livejournal.com


The typical: No outcast-loner-doesn't-want-to-participate types. Someone with family (even if, due to being a Changeling, they can't be /with/ their family) is always good. A character with strong personal goals, along with a player who is proactive and willing to embrace the fun.

Also, you oughta come back to VR! We've got about 20 logins a night, now. And more mortals, even!

From: [identity profile] usekh.livejournal.com


I was thinking ravenish..been on a weird Morrigan/Raven kick lately for some reason. Could be more combatty or investigative depending :)

I..dunno I am a bit uncomfortable with HGW ;/

From: [identity profile] pyrephox.livejournal.com


If you're interested in a raven theme, you could be a member of the Carrion Crows if you didn't want to be in a Court; Karin Bovill is a crow-woman as well. Other than that, either Summer or Autumn would be a good fit based on the stereotypes. :P

Who isn't? On the bright side, one of his uber (N)PCs has been killed and dismembered. Barnaby Jones is no more. :D

From: [identity profile] usekh.livejournal.com


*nods*Will work out if I want to go combatty or investigaty :P as with nWoD hard to juggle points to be good at more than one thing alas ;/

From: [identity profile] pyrephox.livejournal.com


Not really, particularly with the nicely-outlined circumstantial bonuses in the books, and the free specialities for Changelings. And Changelings will have 25 extra XP to spend at character generation. It will not be necessarily to be twinked out to be effective as a character, I promise. :)

From: [identity profile] usekh.livejournal.com


Well I think I haz my idea pretty much down now :) unless you really need someone who is more a straight bruiser type concept :P

From: [identity profile] maladaptive.livejournal.com


I'm also interested in side-RP! But I need to know more about Changeling before I can reliably give you info, what i do know is very old. :x

From: [identity profile] pyrephox.livejournal.com


Excellent!

Let's see. New Changeling is based on the idea that Fairies are real, and they are souless bastards. Essentially, there is the world of Faerie (or Arcadia), a place dominated by the True Fae, immortal and timeless creatures of alien motivations and immense power. The Fae, for whatever reason, are attracted to humanity, and steal away mortals to be test subjects, servants, concubines, or whatever. In the mortal's place, they often put a 'fetch', a souless construct that mimics the abducted person so that no one misses them. Occassionally, the bravest or luckiest of these servants manages to escape, to reclaim their soul and claw their way back through the Hedge back to the real world...only to find that theirs someone else in their lives, or that they're so changed by their experience that they can no longer be who they were.

These are the Lost, the Changelings. They stand with a foot in two worlds, trying to balance their human natures and their fae alterations, and fighting against the Fae, hopefully to one day be able to stop any one else from being taken as they were.

From: [identity profile] maladaptive.livejournal.com


So is this mostly a mortal based game? I know a lot about the kith (basically what's in the core book), but this is new, and I approve. (It might be quicker over IM, if you have AIM or gchat?)

From: [identity profile] pyrephox.livejournal.com


I have ICQ and Gchat, but I'll have to get with you after I get off work to chat.

And yeah, it's based in mortal NYC, and the characters are all, at their core, human. Changelings have been altered by their time in faerie, but most of them are still fundamentally /human/. The True Fae are not playable characters.

From: [identity profile] maladaptive.livejournal.com


I'm on gchat as almighty.squeaker, if you feel like chatting. And... yeah, I think I may have some serious questions. But I am still interested, you've got a very nice setting going.

From: [identity profile] cappadocius.livejournal.com

Curiosity


Obviously, I would be playing Laszlo...

Where and what format would play take? MU*, IRC, PBEM, PBP?

From: [identity profile] pyrephox.livejournal.com

Re: Curiosity


It would be MU*, and while I love the story fragment, I confess to serious worry that Laszlo's entry is tagged 'unplayable character types'. Is he someone that you would really enjoy playing in a cooperative group campaign?

From: [identity profile] cappadocius.livejournal.com

Re: Curiosity


hm. I haven't done MU* in a long time...

As for 'unplayable character types' if you follow the tag link, you'll see that's really just how I tag character ideas, regardless of their actual playability. It's something of a private joke. Laszlo is the sort of character that can do solo play or group play pretty easily.

EDIT: Actually, my own following of that tag leads me to wonder what the hell I *do* use it for... having applied it to posts with no mention of PCs at all. Odd. But no, Laszlo's cool.

From: [identity profile] pyrephox.livejournal.com

Re: Curiosity


Okay, cool! I like the idea of the character, so that's no problem. I just wanted to make sure that it's something that you actually wanted to play. :)

From: [identity profile] sariel-di.livejournal.com


. . . bonus starting XP I love this game already. [laughs] I'm interested in side-RP, but just as a participant or for "plotless" scenes (like random character interaction or stuff). Also I fail at getting on the MU* lately, so scenes would need to be scheduled in advance, or someone would have to drop me an e-mail whenever something's started, or something. [hangs head]

I'm throwing around a couple concept ideas. Right now I've got a Darkling Nightsinger -- as fresh from the Hedge as you're okay with; in fact, I'd be tempted to make her first scene be her first escape from the Hedge, so she's therefore Courtless to start. :-) And I'm badly tempted by a Wizened Gameplayer of the Spring Court, except that the character is an AU Salathiel and I feel kind of weird about "replaying" a character. >_> <_< (I can translate him from IN to Changeling surprisingly well, and part of why I like him so much is because I can easily fit him into any setting or plotline, plus he's just fun to play and I really miss playing him. [laughs] And by taking him out of IN, I also take out a lot of the backstory/concept stuff that normally makes me not want to throw him at unsuspecting GMs. But it's still replaying a character I've played in SammyMU*, so I feel weird about it and want to check with you first.) I've got a lot of vague concepts knocking around, though.

I'm a sucker for combat, but I don't want to play combat-exclusive; likewise, horror is fun but relentless horror is too much. I definitely want to play with the Hedge and changeling abilities and the supernatural and the like. Investigative stuff is fun, politicking is fun . . . Character development opportunities and heavily character-based stuff (even if my characters aren't the focal points) are awesome, but in a pickup game where side-RP is encouraged, it should be easy to fit that into any plotline. :-)

From: [identity profile] pyrephox.livejournal.com


A Darkling Nightsinger and a Wizened Spring Gameplayer both sound fine by me. :) Decide which one you want to be your Main and which is your alt, just so I know which one to tug on most often. :) And I don't care if it's a reimaging, as long as he doesn't have any serious pre-defined NPCs coming along with him.

I.e. you'd like a little of everything on that sammich? :P I'm okay with that; I tend to play Lost as dark urban fantasy, not as straight-up horror. There are some pretty Wonderful things in the setting (and Terrific things, in both senses of the word), and I don't want to forget those.

From: [identity profile] sariel-di.livejournal.com


Awesome. :D I already chopped off Sal's usual NPCs and the IN-specific flavor, so! o/ The Wizened is my main, the Darkling is tentatively my alt, and I'll work on their writeups. (Although I probably won't finish today, since I'm being dragged off to see family.) Any preferences on sheet format, character information, that sort of thing? (Like how we got the blanks to fill out for Southern Cross.)

[laughs!] Well, more like I'm up for everything, because everything has so much potential. :D I just really want to play with the supernatural stuff and character development, and beyond that, variety is great.

From: [identity profile] cpip.livejournal.com


I'm interested. Don't know enough about the setting just yet -- but I'd be looking for investigativey/political and would optimize the character for that. Just enough combat to get the blood moving, but as I think you and I discussed once-upon-a-time, I like combat to be meaningful rather than just there.

If you're available over the weekend, maybe we can kick around more specific character concepts. The initial concept I have is the one I shouldn't play, so...

From: [identity profile] patpandahat.livejournal.com


I'm not even sure I've got a MU* program on my computer any longer, but Dei's badgering me into at least making the effort, on account that I really like C:tL. Of course, with HeroQuest, a nMage game also set in NYC, and a potential Pathfinder/D&D game, I'm not sure if I have the time, but hey, I should at least present an idea!

So, Cocktail Val. Her real name is/was Valerie Reed, and before her abduction by the Others, she was a part-time community college student, part-time cocktail waitress (around the age of 19-22). She was pressed into service by her Keeper as a drink-server (which in time turned her into one of the Wizened, either a Brewer or Chatelaine, not sure which yet).

Following her escape from Arcadia (she's unsure on the details, but she believes she may have poisoned her guards, and then vanished into the Hedge. She also thinks she left with several other captives, but can't remember who they were), Valerie made her way back to New York, finding that while she had stayed much the same age, five years had gone past.

She found that in her absence, the fetch left in her stead had died in a drunk driving accident in Queens, along with Valerie's boyfriend from the time of her abduction.

Her parents took the death badly, separated, and divorced (father still lives in Queens, mother ran away with a Cuban dance instructor). Her brother (fraternal twin), Casey, was institutionalized when he kept claiming that whoever had died in the car crash wasn't his sister. Val's pretty sure that even if he wasn't ill when he went in, he probably is now, and showing back up wouldn't do him any good

Life post-Arcadia pretty much blew for Valerie, so it was no real surprise when she joined up with the Winter Court. She's still settling into her life post-Arcadia, taking a job as a bartender in a broken-down working-class dive in Brooklyn. She talks to her patrons, and harvests the feast of sorrow, pity, and sadness as they tell her their miserable woes.
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