(no subject)
Hmmm, stuff.
Not much stuff to talk about. I'll be housesitting at a friend's for this week, so not a lot of internet time. But, on the bright side, she's got lots of DVDs, including alllllll of Buffy. And, of course, a cat. I get to play with a cat for a whole week. It will be fun. And then there will be DOOM.
I've been playing Morrowind, again. I've started up a custom fighter-mage. She has much love for her sword and her Fireball spell, and has already started having more success buying up the happy alchemy skill. Alchemy skill is filled with rocking. It just is. Although I've yet to figure out the point of making, say, paralyze potions. I sure as heck don't want to drink them, and I don't think you can use them on enemies. Really, the guy trying to bash your face in is unlikely to just stop and drink something that you offer him.
There is a downside to swords, though. My monk used hand-to-hand. Not only does it not get damaged, but it goes for fatigue first. Fists don't do a lot of damage, but once you've beaten someone into falling down, you can simply bash them into a bloody pulp. It's useful. Swords, on the other hand, do more damage, but don't knock people down.
...axes are just scary. Met this bandit chick in one of the caves with an axe. Two-hit kill, and the first hit knocked me face first into the dirt. Very sad. I should probably go find more ghosts to beat up before taking on the live things.
Not much stuff to talk about. I'll be housesitting at a friend's for this week, so not a lot of internet time. But, on the bright side, she's got lots of DVDs, including alllllll of Buffy. And, of course, a cat. I get to play with a cat for a whole week. It will be fun. And then there will be DOOM.
I've been playing Morrowind, again. I've started up a custom fighter-mage. She has much love for her sword and her Fireball spell, and has already started having more success buying up the happy alchemy skill. Alchemy skill is filled with rocking. It just is. Although I've yet to figure out the point of making, say, paralyze potions. I sure as heck don't want to drink them, and I don't think you can use them on enemies. Really, the guy trying to bash your face in is unlikely to just stop and drink something that you offer him.
There is a downside to swords, though. My monk used hand-to-hand. Not only does it not get damaged, but it goes for fatigue first. Fists don't do a lot of damage, but once you've beaten someone into falling down, you can simply bash them into a bloody pulp. It's useful. Swords, on the other hand, do more damage, but don't knock people down.
...axes are just scary. Met this bandit chick in one of the caves with an axe. Two-hit kill, and the first hit knocked me face first into the dirt. Very sad. I should probably go find more ghosts to beat up before taking on the live things.
no subject
I have both expansions. Those EVIL assassins! But, hey, they've got great loot. Each piece of their armor is worth 1000 gold, and if you use light armor, it's /excellent/ stuff. It makes you look like an evil bugman, though.
no subject
I love the Bloodmoon expansion so much. Especially Raven Rock. I'm a citybuilder at heart, see, so running off on quests and coming back to see the town has grown thanks to my efforts on the last one just warms me to the core. :D
(Plus, personal residence that's actually fairly easy to acquire. At least, easy if you're like my Morrowind characters and can one-hit-kill just about anything, up to and including Dagoth Ur. [cough] XD;; )
no subject
I like alchemy FAR MORE than is healthy.
no subject
(Seriously. I've only completed the main Morrowing plot once. XD I've never completed the Tribunal plot, and have done the Bloodmoon plot twice only because I <3 that expansion so. Never even started the Firemoth plot.)
no subject
But yes, STUFF! I like climbing on rocks, and swimming. Except for slaughterfish. Painful little fishies.