Argh.
Look people. D&D 3.5 is crunchy. It has classes, it has levels, it uses abstract hit points rather than the ever-so-popular 'damage track'. There is a fair amount you can critique it on. But please stop making things up to complain about when they're not accurate.
I can't make a stealthy, lightly-armored fighter!
Yeah you can. Pretty damned easy, and without using anything not found on the SRD online. Will your lightly-armored fighter be /as/ stealthy as a stealth-oriented rogue? No. But on the other hand, your stealthy rogue cannot switch out his leather armor for chain mail and shield and proceed to kick ass in the daylight, either.
Just about any character concept for a high-fantasy type character can be made in D&D 3.5, as long as you take into account that 1st level characters are not going to be terribly experienced and invicible. If you want to make a disgraced general as a character? Lobby your GM to start the game at 7th or 8th level instead.
And stop complaining about the damned alignment system already. Thank you.
I can't make a stealthy, lightly-armored fighter!
Yeah you can. Pretty damned easy, and without using anything not found on the SRD online. Will your lightly-armored fighter be /as/ stealthy as a stealth-oriented rogue? No. But on the other hand, your stealthy rogue cannot switch out his leather armor for chain mail and shield and proceed to kick ass in the daylight, either.
Just about any character concept for a high-fantasy type character can be made in D&D 3.5, as long as you take into account that 1st level characters are not going to be terribly experienced and invicible. If you want to make a disgraced general as a character? Lobby your GM to start the game at 7th or 8th level instead.
And stop complaining about the damned alignment system already. Thank you.
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(Besides, I think the alignment system is fairly keen. Doesn't fit into every setting, but it's a nice way of doing opposing viewpoints without skewing everything into a singular good-to-evil progression.)
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I like alignments, too. :D
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Meh.
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And sure, you can make a lightly armored dexterous fighter! That's what Feats and Skills are for! And hell, why NOT take your first level as Rogue to get all the bonus skill points and then multi-class into Fighter?
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Honestly, if I were going that route, I likely would multi-class Rogue and Fighter, 1 Rogue level to every 2 Fighter levels. Make them human for extra skill and feat goodness. :D
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Have I covered all the normal objections? Did I miss anything? I'm sure I did.
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(Anonymous) 2006-12-19 03:21 pm (UTC)(link)I'm a big fan of the house rule, personally. If a group decides that they hate something then why not just rule it out? We've got about a dozen house rules that we play with to make the game fit our style a little better.
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